Neckbeard RAGES When He Gets Kicked from Party for Being Creepy - RPG Horror Stories
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- Опубликовано: 12 апр 2025
- Man, just realized that an outtake got in the final draft. Whoops. I was procrastinating on this upload because I was finishing my Collector's Lego T-Rex Rampage. Priorities.
RPG Horror Stories is a series where I (Crispy) read through stories from the subreddit r/rpghorrorstories and give advice on how to avoid the issues that lead to such stories in the first place.
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'You're telling me I can't play my character how I want!'
No, they're telling you why people don't *like* your character. You can play them however you want, just don't expect universal adoration if you play an annoying character.
Exactly. The DM was just answering the question, not telling them what they had to do.
Honestly, I've been where Priestess was (minus the crusading and whining). Everyone engaged with my second D&D character much more and in more fun ways than my first. I asked a few friends in the group why, and they said the way I'd played my first character was kind of boring to them. And honestly? It stung. But I took the criticism and decided to be less boring. Now, not only are my friends liking roleplay more, so am I.
This times a billion. I've had SO many lazy players over the years that just resort to one-note characters. Which is fine except when they, without fail, do the same, exact thing all the time. Like, why even be a PC at that point when your character could just as easily be an NPC that's following the party around? The worst was my best friend who jumped into the middle of a long running campaign. He constantly spewed Simpsons quotes with the lame justification that it was because of his parents who were both bards. Like... c'mon my dood. Really?
These players all seem to again, without fail, pull the same, tired excuse straight out the nearest, sweatiest ass: "You mean I can't play my character the way I want!?". Uuuuugggh..... T_T
At least he didn't say "its what my character would do." 😄
Priestess reminds me of someone who's trying their first point and click adventure game and is getting frustrated.
"Use preach on corpse. ... nothing happens."
"Use preach on corpse. ... nothing happens."
"Use preach on corpse. ... nothing happens."
Seems to me like she's trying to do the cliche thing of "snap out of it! fight it, you're stronger than this!" to get them to just turn back into normal people again.
Issue with that is, zombies are just non-sentient corpses animated by magic like a ragdoll on strings, she may as well be trying to stop a fireball by telling it to behave itself.
@@PaladinGear15 Now I've played with DMs who have said mind effecting spells and diplomacy won't work on intelligent undead (which... honestly I think is permissible within reason) but flat out trying to talk a corpse into being alive again is sheer lunacy.
@@professorsponge1554 It's like she's trying to convert a rock. "Stop being granite! You need to be marble, instead!"
Cleric: *YELL PREACHES at corpse*
@@AuntLoopy123 I am making a npc who just does that.
The DM did basically everything right. They were lenient during a time they knew Priestess to be stressed, offered advice where needed, and only gave them tbe boot when it was clear they weren't getting better, weren't going to get better, and didn't seem to want to get better, and because the majority of other players wanted them gone.
Some people can't be saved...
unfortunately.
no he did not. like wtf allowing new player to do 10 checks in a row for 30 min? thats really bad, teaching him that its acceptable behaviour in game. then lettting him get away with "no word absence" is just being a wimp. this story is just so made up or changed its annyoing
I had a player in my game a while ago, did not understand the rules, me and another player, who knew the rules much more then me sat him down between sessions to explain stuff and the other player and I thought the problem player understood the game more after a hour talking to him and left it there.
Next session, nothing changed.
He caused one player to leave and another was ready to leave and just straight up kicked him.
No warning to him, just kick and blocked and moved on.
I did that because he argued with me and the others player who knew the system rules and how something should be done, during the session for like half an hour.
So did not want to give him the chance to take even a second of anyone time hearing or reading him talk out his ass.
Should I have shut it down earlier, yes. But I’m inexperienced DM and was hoping we could move without having to put my foot down. But no, live and learn.
Game still going strong months later
@@otrjustin no, talking to the player is always the first step. You did the right thing.
@@Thalaranthey did you watch the same video?
An elven bard who was a princess in exile of a neighboring kingdom would have been a fantastic character concept for an intrigue/political campaign.
The dude shot himself in the foot with his obsessive change of focus to a half succubus priestess, probably seeing the template and fixating on it. Sighs
The priestess would only do two things....
Stare with their doll like eyes, and, Not say anything.
I understood that reference.
While spitting a poisoned needle at someone while gagged?
But their character was a Slave!!!
I know that's a reference to something, but I can't for the life of me remember what
"Now I wanna see how your insides look like!"
This one was kinda sadder than I expected. Social Awkward people sometimes get stuck in there own head and just get worse and worse over time. It seems like thats what happened here. He was convinced no one liked him and slowly fulfilled his own prophecy
yeah he dosn't seem overly malicious but like he had an idea in his head of how he wanted this character to go and how people would react to it and it just didnt pan out. It seems like where he really went wrong was taking out his disappointment and insecurity on the group.
As a guy with Autism, if not as severe, I wonder if he was on the spectrum? Because a lot of his behavior could be explained with such. Sighs
@@JonathonWilder I was wondering if he maybe had ADHD. A lot of the things he was doin reminded me of when I was undiagnosed and untreated. Especially the way he takes rejection (or perceived rejection).
Of course, he could just be plain old socially awkward. We'll never meet Mr.Priestess, so we'll never know.
@@MissingmyBabbu Hi, I normally wouldn't comment, I'm the player titled wolf from this post. I'll say this whole thing unfolding around me was pretty sad, I really liked the guy as a friend and he hadn't really been that socially awkward in the ~6-8 months I'd gotten to know him in before the game started. It was absolutely a self fulfilling prophecy, asking people to listen and help only to then push them away and try to hurt them out of spite. We went on such a long time because we cared about him, but in the end it he wasn't able to help himself, not matter how much support we gave him he didn't want to work through it.
@@19Rook95 Hi- I just want to say I'm really sorry that happened. It's always hard when a friend does something like this (I had one myself, though our fallout wasn't through D&D). What you described sounds.. well, awful. Familiar too. I had a friend who would do the same thing. Ask for help, then when you tried, she'd lash out and hurt you.
I don't know what to say except I'm sorry you had to go through something that shitty.
I’d say another good piece of advice as a player, not a DM, is no matter how much you love a character or very specific character idea, you have to be willing to tweak it, or even accept that maybe they don’t work in THIS game, and move on. Don’t keep trying to force the game to fit your character how YOU think it should because all that does usually is ruin every one else’s time playing.
And if you do have a character idea you really want to do exactly as you see it, work WITH your DM. Talk to them about it and get their advice, ask what campaign it could work well in if not the one you’re starting!
I remember my first year TTRPGing I started forming this idea of a mermaid/siren. I tried to make her work as a singing bard, but our year long campaign was in a desert...so pretty obvious issues there huh? Definitely not gonna work.
Anyway, after our big campaign ended our always DM hit some writers block and asked us players if we wanted anything special in the future so I told him about my idea hoping he could help me find some way to make it work. Turns out it inspired him to create a ground up homebrew campaign for our 4 players where we each got to be an elemental being. Guess who chose a mermaid for water? ME! And she’s still my favorite OC to this day.
@@TheNormExperience mmhm, that's a great way of handling it! I get the urge to try and get your character Just the way you like it (and I myself have worked out some leniencies as a DM, learning to be flexible is a great skill for a Guide) but sometimes you gotta realise that everyone at the table needs to feel like an equal player, and your just-right OC may not work for the group or the setting, or any Number of things. (Personal Pet-Peeve of mine is when players continuously trade out characters at random. I understand having a lot of character ideas and wanting to try them all, I've made one of every wizard for christ's sake, but Please, either retire a character Forever or wait until they die. going back and forth means I need to do a Tonne of work to get them to the right place to join or leave the party and it over-saturates the world with However many unstoppable heroes who can be called up in a pinch. it's a bit power-creepy)
I converted a three-year-old OC into DnD. Do i love the character and her original background? Hell yeah! But was i 100% willing to tweak it to fit better? Hell yeah! I always tell newcomers that they need to be lenient. Morph it to fit, and there's always ways to change it without changing the core of your character.
thats why I keep a good roster of characters on hand, some are more detailed others are vague. If something doesn't work I got backups
Ugh, these kind of players are so toxic. I'm getting flashbacks to the player that basically drove me away from being a DM. Months and months of them being "not that bad" and the rest of the group not seeing a huge problem with them, but their behind-the-scenes complaining and ranting at me in DMs caused me *so much anxiety* that I started to dread being at the table. When I finally showed the group all the pages-long messages I was getting after every session, they agreed to kick them, but it was too late by then for me, I didn't have the energy to keep running the game anymore. I used to love being a DM, now I hate it because I get so anxious I feel sick and can't just enjoy it at all.
Wow, that sounds really awful! :< Sorry that happened to you, sounds like a real world Anai (from "Aggretsuko") with the crazy ass messaging. D:
I'm sorry you experienced this. Truly, I hope you can get back into the GM's seat someday. Are you able to enjoy a game as a player, though?
As somebody whos playing a cleric who's lowkey carrying the party in combat with her heals and buffs, the thought of a CLERIC nopeing tf out of battle is aaaaaAAAAAA
Pathfinder tends to push them closer to supporting roles especially in 2e
I always like listening to these stories of bad crossplay, and how everyone treats it as something "Only a master can do" and "better not try it".
My first, and still most wildly successful character is a female Drow monk.
If you want to play a reliable character of the opposite sex, it's really easy.
1) (non critical) Play a Drow (their gender positions and dimorphisms are reversed. It means you don't need to alter any behaviors of how they act and perceive themselves in social situations)
2) Play them as per normal. Play them how you yourself would act. Men and women writing their opposites and getting something implicitly wrong in their behavioral psyche is a myth. Women don't have some implicit nature that makes them unable to reach the same mental or spiritual strength or feat of self-sacrificing bravery as a man, nor do men have some implicit nature that makes them unable to reach the same levels of empathetic or emotional understanding in another as a woman. Don't try and play your female character as a delicate healbot flower who can't speak up or act decisively, or your male character as a horny himbo with zero care for others.
Play like normal.
Agreed, people make it too complicated. Playing around with gender expectations is also just fun to do. My first character was a woman, and she was a tall, loud, viking soldier and functional alcoholic. My current is a guy, and a soft-spoken tiny bookworm who loves herbal tea. My dm has fully admitted that she comes up with a character's class, personality, backstory, and then rolls a die on gender. (It also helps that literally all of us player characters came from backgrounds that treated gender as incidental, or did not care enough to internalize certain expectations.)
One of my favorite book series (The Book of the Ancestor series by Mark Lawrence) has a female protagonist and is written by a male author. A big part of why I think they're great is that he did not approach his protagonist as if she belonged to some different mysterious species. People, of any sex or gender, are people.
So far in my D&D experience, I've played mostly guys. And I did just what you suggested (minus the drow bit). Just fleshed out a personality and played normally. I knew what I wanted them to act like and how I wanted them to play, and *then* I decided on gender and stuff.
Just a sidenote on the "himbo" comment. A himbo is typically caring towards others and usually "strong, dumb, and nice". A himbo being a jerk is kinda an oxymoron like "dry rain" or a "watery desert".
Hunk or stud or chad would probably work a bit better in this context.
Honestly same. From the other side of the fence, I've only ever played male characters, because honestly I'm more comfortable that way. But you have to put things like narrative, characterization, and in-game interactions first. Letting gender stereotypes get in the way of that just ruins what could have been a fun character
Convince the zombie seems more like a necromancer thing. Maybe he would have been happier with that class since he kept trying to make diplomacy checks on corpses/undead.
Roleplaying DnD Jonah Hex who uses their necromancy to interview corpses to solve crimes while trying to stay on the right side of divinity would make a good character.
CRIME FIGHTING NECROMANCER!!!!!!
@@leiderhosen7110 This is very Pushing Daisies and I’m about it
I have no problems with a guy, regardless of age playing a female character, as long as it's not for some "secret fantasy" gratification. Hell, I'm 54 and play an 18 year old female aasimar Oath of Redemption paladin. She has a very dark background, formally possessed by a fiend, and has no interest in any type of relationships with men or women. Her goal is to try to do as much good as possible, to make up for the things she did while possessed. The other PC's don't know if they should be afraid or be big brothers, because she is unnaturally strong and has anger management issues, but also does everything she can to keep her friends and innocents from being harmed. BTW, I'm still writing her background in the form of a journal that she keeps of their adventures, adding bits and pieces of her life as she remembers them into the entries; it's at 58 pages so far, and growing.
Literally a chick that plays mostly dudes (though weirdly evened out over the years). Sometimes the idea in your head is a particular way, but that's why it's a role you're playing, you're not them. It's just writing for a character if you're never blurring lines.
Man that’s so cool, the character sort of reminds me of Guts from Berserker (haha the best type of character) and it’s such a great source of drama.
And kudos for you for annotating ideas about her background and adventures. I usually think ideas about my characters, but I don’t have the auto discipline to write them or they are too jumbled and long that I don’t know how to translate them to paper, so I end forgetting them.
But to add to the first one, I’m think I would be okay with someone doing it for gratification, but as long as it’s innocuos and doesn’t end up running in the experience like here. As long as it doesn’t makes the other player uncomfortable or leaves them feeling like “used”...
@@melaniey.5596 I keep notes during the game, then translate them to the journal. If the DM touches on a character arc, I'll add things from her background. During the last game her twin brother made an appearance. The problem is, he is dead, she burned his body. But he was raised and geas'ed by Fierna, the devil that possessed her.
So I added a paragraphed about him and how gentle he was in life, and here he was in full plate, swinging a great sword. My character swearing she will save him, even if it means killing him and raising him. I grab art off the internet and add them to it in black & white, as drawings in her journal also.
I've been DM'ing for the last 10 years, this is my first, real time as a player in that long, so I'm trying to make the most of it.
@@MrMonochromatic I drew her up a few years ago as an NPC and the more I ran her as an NPC the more I wanted to play her. Made a few changes to her background to fit into the campaign, kept the class and and everything else the same.
Bad thing is, as an NPC, she traveled with two other NPC's, both female, a halfling rogue and a human bard; I really want to play them at some point too. They worked for an ancient blue dragon, as black market traders for magic items. They had a carriage, that was like a huge bag of holding; general store size inside, carriage size outside. They called themselves "The Wandering Mountain Trading Company".
@@valortuka
That sounds really thought out and pretty cool, actually. I've had a merchant set up a shop in a portable hole item. Does the DM ever bring in your other NPCs?
My current player character started out as just an NPC for a PC I only played briefly, was just meant to be some thief he knew that was a bit of a rival and a bit too important to them. I've since developed them both so much now that the original PC has become an NPC and vice versa. I've enjoyed pairing my character backgrounds or growth with other players before, but I'm also really enjoying this. The DM let me create quite a bit for the world since it doesn't directly change much of what he had (very reclusive people in various spots of an otherwise barren desert).
...now I want to make a Mama Bear of a Dwarf Cleric.
Compassionate and gentle 90% of the time, but makes Asmodeus himself look like a garden snake when pissed enough.
If you let a player roll for something, it's safe to assume that another line of attack might be successful.
As a DM don't be afraid to follow up a roll with "you get the feeling that X is final and you cannot gather/change anything here"
This will help your players realize in a meta-game sense that THIS line of attack is finished and they should move on.
Male here. I played a female paladin once. Got a lot of weird reacts from the table at first, but I simply explained that D&D is about fantasy and roleplay. If we can play as a lizard, a cat, a vampire or a fucking hunk of sapient iron and wood, I should be able to play as a female just fine. Game didn't last too long as the DM was terrible at planning, but overall it was pretty fun and I had no bad experiences.
This is a dude that is just really offended that everyone, real people and characters, aren't just doing what he wants the way he wants when he wants. Group RP is about group storytelling. If you aren't willing to compromise and collaborate, you should either write a book (if your motivation is the story you want to tell) or just go play with dolls by yourself (if your motivation is fantasy fulfillment that is all about how awesome/well liked/badass/sexually desirable you are). Neither the world nor the game revolves around you.
Vince the Zombie. He's a cool guy. Laid back in a "I've lived my life" kind of fashion.
I'd buy him a pint. As long as my brains isn't on for the snack.
A) "convince the zombie"
B) honestly you're right, priestess didn't seem like that bad of a guy. Maybe a little on the spectrum, but nothing that couldn't be worked with. Sounds like they just went down a rabbit hole of paranoia and self-doubt that they couldn't climb out of. I've seen these types before, hell I was one not too long ago. Sad really and I hope they find their confidence someday.
A DM screen is to limit the knowledge the players have so as to reduce inadvertent meta knowledge along with allowing the DM to fudge in favor of the players when his dice are hot.
No other reasons for hiding dice and notes. Oh and the reference stuff on the screen I guess sometimes are ok and nice.
I'm just a cynical bastard and don't like hidden rolls. I never use a screen as a GM.
With Aberran Fox on this one. A screen is important. With a touch of good acting you can convert some nasty unlucky hits into misses if need, and actually add a couple of hits if players are getting complacent. You can take pressure of players that are having a bad night, and add it to one's that are going to get others killed.
@@KArchine I can't remember my players getting complacent but I suppose it can easily go both ways.
@@AxiomofDiscord, agreed it isn't often. But I've known players that might quarterback a bit. Very dangerous when they see luck (ie my bad rolls) as their tactical success. It isn't often, but on a rare occasion ensuring a hit where there were none, raises the tension and gets players back on their toes 😊.
"You can't kick me out until you find me a new game, where I can behave the same way and annoy them, instead!"
"Right. And when your girlfriend breaks up with you for being an asshole and abusing her, do you demand that she find you a new woman to abuse, before you will 'allow' her to dump you? NOOOOOO!"
Ugh, I swear its like I lived this. The dude that is similar to this "priestess" would come to me and whine about everything. One day he came to me angry because he was removed from another guild in another game and he didn't know why. I was like well what was going on? He was like "we were in a dungeon and there was a couple girls in the party and I like one of them so I was joking around with her. She got angry at me and I dont know why." I was like what did you say? He said "I made a joke about her character being so pretty I could r*pe it." I was like DUDE you sure you cant figure out WHY they booted you? I wanted to boot him right then and there but my officers talked me into giving him a chance. It finally got so bad that we just booted him. It was horrible and he was creepy as hell.
I woulda had the corpse wake up, smack the priestess across the face, then go back to "sleep."
"the DM gets to roll behind a screen, so why shouldn't he?"
uuuhhhh there are VERY good reasons for this.
Yep- the dice tower I could see being allowed (unless there's something I don't know about that lets you cheat with a dice tower), but a screen? Hell no. As a DM (and as a player) I want to see all my fellow PCs' rolls. Cheating makes the game less fun, and hiding your rolls makes it easier to cheat.
This player didn't want to play D&D IMO- he wanted a bunch of punching bags to cater to his whims. This person was intentionally destructive to the others- a perfect example of a true a-hole.
I don't know, it doesn't sound that simple. It seems to me he might have just had difficulty understanding and fell into a bad mental state. Not deliberate, just underlying issues.
It really sucks to have a character who refuses to learn how to play the game.
We had a character who… even after a year… could not build a character sheet, could not keep track of her HP and spell slots, and could not keep track of their own character beats.
Love that you do more grounded RPG horror stories on this channel and loved this episode!
Haha lack of room. Back in college we'd run 4 man games on a small coffee table. Rolled dice in a shoebox lid (even the dm no room) and had 1 of the 3 players holding a binder for their character sheet. Our battle map was a hand drawn square grid until one of our dms could afford a lamenated square grid. We played our battle music from our phones. Ah gives me a bit of nostalgia thinking of it.
I love Krispy's narration. Very lively and engaging.
I dont see anything wrong with a guy playing female characters, so long as it isnt the "3000 year old vampire loli". Most of my characters are female, but Im also pretty fem for a guy too lel. (But I might have just not cracked my shell, lel) But I don't really have any "sexual" characters, as in ones that are meant to be sexy. A plantfolk Druid, a Mimic rogue/warlock, and a human turned vampire warlock
-The Druid girl was actually shipped with another female character in the group, and they had a cute relationship. I think we only even had them kiss like twice? When they got married after an arc where they ressurected my Druid after a Green Dragon killed her, and at the very end of the campagin. And since her species reproduces through Druidic magic instead of sex, it never really went beyond cute couple stuff.
-The mimic is a bit more promiscuous, but her main drive is to be the Pirate Queen and sail the seas looting ancient ruins and fighting monsters. The DM did have a fade to black with her and the king of a powerful country however. lel
-The vampire is just awkward Hexblade that just wants to hang out with her friends as they pull off the heist of the century. (And as I said above about vampire lolis, I just want to say that she was like 18 when she turned. And even then she's pretty conservative with her dress. Going so far as to wear a typical medieval dress, with a cloak thrown ontop and a mask covering her face. To protect her from the sun)
Not to say I havent played male characters: A giant beetle warrior that swore to protect those in need, with his shield in one hand and a sword in the other. An artificer who made an intelligent golem and gave that golem free will and freedom.
Bro how do you make characters have romantic relationships with eachother without it being weird?
@@The_Vanni You agree and tell the story? Nothing got graphic, and like I said, the two gal characters kissed like twice in story. Heck, they even had a kid (though only the Druid is the parent, generically).
@@Gamer_G33k I guess you are right, but idk it just feels akward to roleplay a character attracted to the character my friend is roleplaying, i feel the same thing with me playing female chars.
All of those characters sound really cool!
@@tsifirakiehl4250 Update: Gender Fluid Living Toy Necromancer (Custom Race) who wants to punch Santa because they were put in a neglectful home, Kobold Potionsmith (Kibbles) Artificer who was raised by witches but she has no magical prowess
Proselytizing to a zombie is some of the funniest shit I've heard, if it were a light hearted/comedy based campaign it would be golden
Just getting back into D&D and tabletop games in general. Weirdly these videos help me enjoy my group more because we barely have any problems ever
This story cuts deep because I do get paranoid and anxious about my friends. I know what it’s like to lash out and without the right self discipline I can only imagine how awful it can become. It’s scary to see your own “bad ending” in someone else.
This sounded like emotional manipulation. Priestess sounded like he was trying to do his best to make himself the biggest victim in an attempt to manipulate everyone else with their pity for his character.
Used to run an mmo roleplay guild, and frequently encountered players like that. Most of them were dealing with a variety of personal issues like poverty, untreated mental illness, and an unhealthy conflation of in character and out of character relationships. It's hard to get people the help they need when you only know them through an online handle, so sometimes the best you can do is remove them from the places they are doing damage.
It's one thing to be socially awkward, but when people are telling you point blank what the issue is, the lack of acceptance and change is a choice.
I tried playing a female character for the first time, I figured I should try getting out of my comfort zone since the group has had cross-players (I think that's the term?) before in other campaigns. It still feels weird but people seem OK with it since most of what I've done with her has been pretty unisex other than her back story which I made believable in-game with DM's help since the party is full of early US/wild west/Civil War history nerds. So it's standard Savage Worlds Deadlands minus ghost rock.
I played a male barbarian (female player) and absolutely loved it. Being the tough guy who tells his teammates to do the aoe spell because I can tank it is great!
"Diplomacy doesn't work very well against [...] creatures incapable of rational thought"
As immediatley demonstrated by Priestess...
Reminds me of a player that we still know IRL... they played a warlock and used STR and WIS as dump stats, so negative modifiers. They always would try to manipulate the rules to do what they wanted (at one point trying to wield two spears while riding a horse), and I swear I never saw so many people whip out their rule books so fast to keep him in line ever session. Needless to say, we don't invite him to things anymore.
"Convince the zombie" right up there with summoning 3d4 poison frogs in a fight against a god.
I'm really really really curious about the homebrew class this guy wanted the DM to make for him to "cater to his needs". Gotta wonder what that would look like.
Not as exciting as some of the speculative ideas would be. All he wanted for the most part was CHA to be his casting stat since he doubled down hard on it. If we had catered he'd probably have asked for some sort of damage buff too. I told him he should've payed oracle if CHA was such an important stat to his character.
Your videos lighten up my jogging. I also sometimes listen while working out.
Convincing the zombie is fun and all, but the real takeaway from this video for me is ”lightning through a wet dog”.
Wow. Just ...wow. I'm an awful person but I can't stop giggling about it.
Thanks for the cool thumbnail art
Make sure to check out the artist in the description, their work is pretty awesome
The Priestess story reminds me much about "It's a gazebo" story. got absolutely same energy
Convince the zombie... to learn the very basics of the game and how the group operates after 6 months. Gotta switch from being spoon-fed to eating on one's own at some point.
Priestess became their own worst enemy and destroyed the friendship with a very understanding DM and party. It's such a shame.
The true horror of this story is that is was so bloody long it took an entire episode all on it's own.
I agree, this story is quite realistic, thanks for the video!
"My lucky roll-obscuring device"
Yeah. I bet it is
"Homebrew god of redemption" = we have Sarenrae at home...
I played a female elf, but I was mostly trying to play my character like Starfire from the Teen Titans cartoon where she was naiive in a comedic way. At one point I had a kobold pet and I treated it like a puppy instead of something dangerous.
I would play a game with a Starfire any day. That kind of naivety is funny.
Wow, the thumbnail looked so calm and inviting...
Oh how misleading it was.
The priestess preaching to a dried up corpse has the same effect of trying to talk to a deaf person without sign language. It doesn’t work! Only difference is that a deaf man can still see and thinks you’re an absolute lunatic waving your arms around and moving your mouth and that YOU should be the one needing help! If there was ever a right moment to use the phrase, “their words fell upon deaf ears”, it’s this! Every time I hear these kind of stories I wonder if they even understand logic and common since anymore.
Good job buddy
"Borderline erotic roleplay?" No, lets call it what it really was; sexual harassment.
I think I would not have been this lenient.
ngl, this is still better than when I put a chest in a room that had a single spell of "thunder wave" where it pushed anything and everything back from attempting to touch it. After about 15 minutes of searchings, and attempting to figure something out, we hit our first event of notice.
The party's 20 strength barbarian walked over, got a natural 20, and managed to pick the chest off the ground, resisting the thunder wave, and then... throws it on the ground... I tell the barbarian to make an attack roll, because, the chest is now an improvised weapon that weighs 150 lbs in total (it was a metal chest, inlaid with gold and had amber lining), and is now repelling itself off the ground. He rolls, it's a low roll, no one is hit.
What does he do? Breathe fire on it... Well thankfully it does very little damage, as it is a metal chest, and magical at that.
So he picks it up again, and throws it against a wall, attack roll -> he hits an ally for 11 damage. (I increased the damage as it is a 150 lbs)
The rogue pipes up (25 minutes in to this entire fiasco) that "maybe I can try and pick it?" and fails a strength roll to try and get close enough to actually pick it (I should have just bs'ed it and said YES YOU GOT IT, it was a DC 17 check)
He picks it up again (I ask him to roll again, he get's ANOTHER NATURAL 20!?!?) and after 2 more successful checks (19 and 20), walks outside of the dungeon and asks if it is still repelling/resisting him. I tell him, yes, it has not worn off, as the magic is tied to the chest itself.
He then throws it on the ground, hits himself, and takes another 8 damage.
Finally, after about 45 minutes of them trying to open a chest, the Artificier walks up and says "you know, I have my thunder gauntlets, why not try to hit the lock?"
At this point I was desperate and let him do the attack roll... he rolls a natural 1. "You try to arc it into the lock, but it arcs instead into the metal chest itself"
Player: "well, guess my gauntlets won't work"
Me: "NO GOD PLEASE -oh, ahem, I mean, try again?"
Player: "... I got a 2....
Me: "please keep rolling"
Player: "... I got a 3... I got a 7"
Me: "7 + ?"
Player: "7 + 6 = 13"
Me: "Do a damage roll" (little does he know the lock has 1 hit point, I'm just trying to make it suspensful)
Player: "5 damage!"
Me: "You do just enough damage to break the lock! The enchantment wears off and the chest visibly sinks into the dirt on the ground"
I have never been so upset that it took over an hour to open a chest. I no longer enchant my chests. :(
You, my friend, have just given me inspiration for a puzzle for my own game
@@Turtle-Melon Just be careful of your party being dummies and wasting an hour trying to open a chest.
My friend Kate summed it up best one session when a rando walked up to our table and asked, "Who's winning the game?". Kate smiled sweetly and said, "In D&D, there are no winners... Only Losers." Rando looks puzeled for a second then laughs and says, " That works on two levels."
Welcome to the party.
I feel like priestess might be having an anxious meltdown and every rejection of something they do is making them do it more cause they feel abandoned after losing their spot in that guild amd feel its the only way they get attention or get noticed. A lot of neurodivergent people behave differently when they feel a social circle is has or will collapse on them cause it's so hard to process and finding a new one is super difficult whem you are . I get the sense priestess isn't neurotypical and there's nothing wrong with that but I think they might need psychiatric help. If they do need it I hope they get that help.
And then theres me, wanting to play a succubus that is not sexual and incredibly sensitive to others playing much more of a support role...
Yes, boundaries were set and then beyond crossed.
Convince the zombie ( tosses a pice of brain across the room ) GO GET IT ( gets mauled by zombie)
the build i always wanted to do was a half-ling rogue/alchemist build who acted as a traveling performer pretending to be a wise all powerful wizard to village yokels that got blackout drunk at a tavern and accidentally joined a high level adventuring party and now has to scramble to cover up his lies.
"Convince the zombie" ...that pepsi is better than coke.
Euuuugh. We're playing a campaign with a cleric who will NOT STOP being horribly preachy and judgmental about it. Literally telling people that they deserve to die for not seeing things her way. ~Oh, but don't worry. That's just lawful good and having convictions!~ Barf.
You can't convince the zombie. It has made it's mind.
the attempted diplomatic raising of a corpse, I can't stop thinking of Joe Nobody
I am playing a female character in our DnD campaign but her being a woman is not the main focus of her personality. Her dealing with her secnd hand curse, her friendship with the party and her animal companion, personal convictions and history all factor into her character. I thought about playing a succubus at a previous point but I would seriously think they would be more dignified than what this player made theirs out to be.
i hate it when people dont pronounce the E in kitsune
I wanna get into D&D but I don't know how. I'm also seeking employment right now so I dont think it's a good idea to join a group before I have an established work schedule...any tips or thoughts would be greatly appreciated
I would start with finding some online groups if you can, and/or find out if there is a tabletop gaming store in your area that does Adventurer's League games.
@@NamelessAidan Thanks, I'll call around to local stores
I honestly think priestess was just painfully dumb. I've met a lot of people like him in the past. They're probably just too dumb and lazy to understand the game, have an issue with social cues and are extremely lonely. I often feel bad for these kind of people, but I also can't stand hanging out with them.
Instead of a skull, filled with a brain, they had a solid, skull-shaped piece of wood, with no structural void to place a brain in. Just wood all the way through.
@@theuncalledfor lol.
As a guy with Autism, if not as severe, I wonder if he was on the spectrum? Because a lot of his behavior could be explained with such. Sighs
@@JonathonWilder
Maybe he was autistic and also a moron independently of that, but it seems like an unnecessary assumption to me. Autism alone does not explain this.
Character idea necromancer bard that uses motivational speeches to raise the dead
Eyyyy, rakshasa-tiefling. I'm enjoying the hell outta mine (his ancestor is good-aligned so my boy is constantly keeping that need to eat people under control).
Hey, Wolf here. Mine was a warrior poet who wasn't keen on taking lives unless deemed necessary. I had so much fun with being forced to make art or write poetry for every sapient life taken. I actually agreed with the gm to write and draw out of game to represent my characters in game works. He was a good boy in a world of people who feared his kind, yet disguise made it a lot easier to avoid any repercussions.
@@19Rook95
That sounds amazing, I'd enjoy that plotline. My favorites are always the struggling good guys, and anyone that adds something artisan gets bonus points.
Mine has done a few sketches and calligraphy for fun, but never have I drawn those out (though I've drawn him plenty). I should give that a try. (Keen Mind is perfect for portrait details and maps....and forgeries)
My boy recently killed a bandit/kidnapper by accident, his first kill since his father, and that ruined him (Impressive for a level 12 to avoid for so long). Apologized to their leader while talking things out properly and the rest of the squad wanted them all dead. I'm pretty sure he's the only Good aligned in the party...
And for a roguelock, he's practically a bard. He's gotten his marid patron through stories, he avoided being eaten by a dragon trading more stories, he was adopted by a circus and became a dancer...but collected the stories of his admirers after the show, his brother-in-law is an anthropologist so he gets to read up on his collection from time to time and he loves telling them (illusion magic is the best for dramatics). And while disguises are excellent, and he's very good at pretending to someone else, he'd rather be himself and use that magic for storytelling (he's gotten too into a role before during the campaign). Oh and the party keeps learning why expertise persuasion trumps stealth any day. Why fight when you don't have to?
Oh and his brother is the complete opposite, totally uses bounty-hunting as an excuse to eat people, so that's fun...
A crab, a dragon, a dog and now a plague doctor rat?
Sure I guess
I need to write up and send my story about a creepy player who groomed me into believing he was ace so his playing a lesbian female character that dated mine in game wasn’t him trying to get with me (I’m queer and only interested in women which he knew) I ended up having to leave my game and a cosplay group he was in because he spent 3 months trying to force me into sexual rp via text rp outside of game play with the rest of the players. When I said ‘I don’t want to do this’ they tried to make me feel bad and do it by saying ‘but my character can’t work out how she feels because she hasn’t really experienced sex yet.’
Me… uh just imagine it?
Him ‘you aren’t giving me the experience I need.’
The guy is such a mega creep gross
As an autistic shut-in and devotee of Arshea...Priestess is _insane._
And of _course_ admins are friends with him:people with petty power seem to _love_ jerks.
0:31 lol
I'm in dnd beyond and I just made a minotaur barbarian with proficiency in glassblowing tools.
When I bumped him up to level 20 to see what I could do with him I made him have a +17 bonus on Athletics checks lmao
He is indeed a beefy boi
Tbf if a DM is fun and not a complete block up, using diplomacy on the undead can actually work. Read a story once about a guy playing a necromancer who raised a goblin from the dead, only to ask it for directions to the next village, then he killed it. Some DMs are very accepting of outlandish thoughts and ideas, though everything else the priestess did was ridiculous.
Problem was it was less a traditional corpse, we still months later don't fully know what it is, but its a construct and its been broken for ages, no soul or spirit to talk to in it. Credit to gm and the players efforts, she did successfully use diplomacy and some ganrled and twisted tree demon. She got it to offer terms for peace... Those terms just so happened to be killing the rest of us. (she didn't do or even consider it, but it would have been wild).
Also, love the name.
Sound s like the spell Speak With Dead.
@@Michael-fd1gx The goblin he raised was actually just a single bone, he rolled a nat twenty on a Necro spell and managed to make that one bone into an entire flesh and all goblin, after asking the undead minion for directions, he used a fire bolt to wipe it from existence. Pretty funny story honestly.
half subbubus tiefling, i can see where this is going
I'm actually just getting into tabletop games, and am participating in my first ever Pathfinder game as a Hobgoblin bomber alchemist. It's been insanely fun, and has become the highlight of my week.
Thankfully, no horror stories from me yet!
I think the main problem here, excluding the out of game drama, is a case of a player not willing to learn. Everyone has to start somewhere, and considering the size and open-endedness of DnD, even experienced players forget things.
My recommendation if your character is becoming disliked among the party is to talk a little with the rest out-of-game to reserve some time for some role-play where your character begins to recognise there issues and learn to improve. That's the nature of DnD, it's an adventure where for the most part your characters are anything but perfect, if anything it can become a good opportunity for character growth. That ties back to my original point, the player in question was not willing to listen or adapt despite a lot of patience and attempts at helping them from the DM/other players parts.
Pet peeve: kitsune is a three syllable word. The terminal e is not silent. Hearing "kitsoon" makes me wince.
There are an awful lot of "convince the zombie" comments. While I find that pretty funny I will clarify as a player in this game, It was a damaged construct that had been dormant for some time. Wasn't alive or active, just a metal husk. Speak with dead is a great spell suggestion and might have actually helped in a few instances with other things we'd encountered just not with this particular thing. but what can you do.
(Got some clarification, I'll leave my comment since it doubled up with the comments on Talk With Dead, and the comments where it didn't seem clear the corpse was a construct.)
The comments are because of a thing I do at the end of my videos. I ask people who can’t think of a comment to leave a phrase and that was what I came up with.
Thanks for stopping by!
@@CrispysTavern That makes a lot of sense, I'd not heard of your channel before, but a friend posted this and told a lot of us to check it out. I must have missed the remark at the end, thank you for the clarification! :)
Now I have a strange wish to play an asexual succubus/similar demon.
A priest/cleric as well, going completely against her nature.
The concept could actually be fun.
That sounds like a interesting character idea.
I love seeing characters of certain races go completely against there nature, for instance I play a siren bard who left the sea to become her own person and realizes she doesn’t need a man.
@@dontsubscribe9819 I agree, your character also sounds really fun ^^
I also like the idea of someone going against their nature, to become their own being, removed from instincts and expectations.
It has something... freeing.
For some reason, I notice that when people say "I can't play my PC the way I want" or "it's what my PC would do or ect." They totally miss the point on why the other players don't like their PC. It's because how the player themselves act out what their PC does and thinks it's a good thing.
"faster than lightning trough a wet dog." now i knda wanna know that speed...
I mean, the tower might be okay if everyone is using it. I've had people use a personal tower or dice cup before, but then again we had room.
For the first one, I wouldn’t mind a player bringing a DM screen and/or a dice tower. In the example his reasoning makes it seem like he wants to cheat. If he wanted the tower to share, cool. If he wants to keep charts on his screen, also cool because they’re useful to both sides. What’s not cool is taking up shared space. That’s just not cool.
Holy shit, horror stories in the first world!!! 😮
21:24 disagree? They did everything you're saying they should do, they (along with the rest of the group) tried to be more supportive of them both in AND out of the game.
Zombies usually don't need a lot of convincing.
Convince the zombie!
To actually listen to the crazy priestess. XD
there’s a girl in one of my games that has been caught faking rolls many times. None of us really care or have the balls to call her out, but it is funny when her character almost dies in combat due to the only thing preventing her from being hit is her AC.
One of the campaigns that I played in ages ago in high school collapsed in part because three of the other players had a terrible love triangle BS. Two of them are/were best friends since childhood, and the third one had dated guy A and Is dating guy B. she had accused guy A of cheating and the two of them clashed/clash Frequently. the whole thing was awkward as hell as clearly, all three had entirely different ideas on how serious the whole thing should be and what the tone of the session should feel like, meanwhile, the other three folks at the table included myself (Fully new to TTRPG) and guy B's Two Brothers. The whole thing was a Terrible powder keg of family/friendship/relationship drama.
Imagine Convincing a Zombie
When they started c9ntacting different members to find out who hated them, I'd have said "me, its me, I can't stand your character" lol
I get the feeling he knew. He somehow only managed to message people he felt closest to. Avoiding the people most likley to be blunt or explode at him.
I have a DM that I love playing 'under' but that I loathe playing with. They always play a hyper religious character that manages to piss off other characters because of their stupidity (they literally chose to have -1 int stat) I can't even count how many games I've left because of this.
Way more patient then I would have been. If I had been a player I honestly might have left because of her. (After giving dm chance to help fix things)
If not for how close most of the group was at that point, i could see that happening. In the end he really was our friend and quite troubled. We probably gave him more leniency than most would, but I really hoped things would get better not worse.
Convince the Zombie... to move those dead bones.
Sad story of a young man who couldn't get out of his own way, socially awkward, possibly more significant mental issues. The DM and fellow players handled it with great kindness and it just couldn't work with someone who was spiraling out of control. Sad, he couldn't hear it as help, only saw it as challenge or worse. It could have been growth, but I doubt he will be able to properly reflect on it for several years.
only thing that got me was with the Questions that Priestess would ask, OP isn't 100% clear on whether these questions were about the Game in general or specific to the session in question, I'll enplane, I had a DM who one session a situation came up that I had no clue about, it was skill roll and I needed to know what to add to the Skill, (this was in Vampire Masquerade 5th edd), and instead of telling me oh you just need to roll this number of Dice to work it out DM just told me to check the Handbook. so Priestesses question mat have been as simple as that